Clan Shop Guide
Guides
August 04

👨‍🚀 Greetings, Commanders!

🔬 As you know, the long-awaited update 3.6 was released recently. A Clan Shop, new hangar slots, hangar sorting, new builds save slots, and a lot more have been added to the game. It’s even hard to remember everything! So you can read more about update changes here.

And our today’s meeting is dedicated to one of the many new features, the Clan Shop.

🚀 So, we present to your attention the Clan Shop Guide!

👾 Clan Shop is a new in-game store designed specifically for clan members. The shop uses four types of different currencies: Credits, Celestium, Clan Credits, and Like Coins. Clan store becomes available starting from the first clan level. However, the possibility of joining a clan opens at the 15th level of the player.

To get to the Clan Shop, you must join the clan and select the “Clan Shop” icon at the “activities” screen.

After this, you will be taken to the Basic Shop.

The Basic Store contains offers that the player can purchase for himself. Purchases in this section are made using Like Coins, Credits, and Celestium. Store offers include Galaxy Coordinates, XP, Success Units, Contribution Tokens, the new Age Eagle Mk II and Destroyer Vega Mk II ships, as well as blueprints for the ships from the player’s hangar, Limit Breakers, and Powerful Limit Breakers. However, to purchase each of the Individual Shop items, a certain clan level, and a certain player level are required. At the same time, making a purchase of the same position is limited. Purchase limits are updated on Mondays, along with Class Battles. You can see the table of requirements and limits below.

Clan level
needed
Player level
needed
Limit
type
Limit
count
Item Item
Count
 1  15  Weekly  2  Zeta  1
 1  15  Daily  3  XP  1000
 1  20  Weekly  2  Success Unit +40%  1
 2  20  Weekly  1  Trial Age Eagle Mk.II  1
 2  25  Weekly  1  Success Unit +60%  1
 2  30  Daily  1  Contribution Token  1
 3  25  Weekly  1  Iota  1
 3  30  Weekly  1  Trial Destroyer Vega   Mk.II  1
 3  35
 4  40  Monthly  1  Success Unit +80%  1
 4  45  Monthly  1  Theta  1
 4  50  Daily  1  Blueprint  1
 5  52  Monthly  2  Limit Breaker  1
 5  56  Monthly  1  Kappa  1
 5  56
 6  56  Monthly  2  Powerful Limit Breaker  1
 6  56  Monthly  1  Mu  1

 

To the right of the Basic Shop is the Gift Shop.

The Gift Shop contains items that the player can purchase for their comrades in arms. Purchases in this section are also made using Likecoins, Credits, and Celestium, however, the prices of each item are higher than in the Basic Shop. Among the offers of the shop are Galaxy Coordinates, Success Units, Contribution Tokens, Limit Breakers, and Powerful Limit Breakers. As in the case of the Basic Store, each item requires a certain clan level and a certain player level to purchase. At the same time, making a purchase of the same offer is still limited. Purchase limits are updated on Mondays, along with Class Battles. You can see the table of requirements and limits below.

Clan level
needed
Player level
needed
Limit
type
Limit
count
Item Item
Count
 1  15  Weekly  2  Zeta  1
 1  20  Weekly  2  Success Unit +40%  1
 2  25  Weekly  1  Success Unit +60%  1
 2  30  Daily  1  Contribution Token  1
 3  25  Weekly  1  Iota  1
 4  40  Monthly  1  Success Unit +80%  1
 4  45  Monthly  1  Theta  1
 5  52  Monthly  1  Limit Breaker  1
 5  56  Monthly  1  Kappa  1
 5  56
 6  56  Monthly  1  Powerful Limit Breaker  1
 6  56  Monthly  1  Mu  1

 

When purchasing a gift for an ally, you must choose to whom this gift will be sent, and then confirm the purchase. The gifts themselves are sent to the in-game mail, and the clan chat shows who and to whom sent the gift.

To the right of the Gift Shop is the Leader Shop, which has two tabs: Defender Bonus and Attacker Bonus. This store is available only to the Clan Leader and Clan Officers. In the Leader Shop, you can purchase bonuses for the Clan War Defense Fleet and the Clan War Attack Fleet.

Defender Bonus Section.

In this section of the Leader Shop, bonuses for the clan war defense fleet are purchased. Each bonus is purchased with a new currency, Clan Credits. Defender bonuses do not apply to the entire fleet, but to specific ships. Each ship can have up to three bonuses at the same time. Purchasing the same bonus twice will not work, first, you need to wait for the active bonus to expire. Defender bonuses last from 100 minutes to 240 minutes. However, it is allowed to use different bonuses of the same type at the same time. For example, a 40% Health bonus and a 50% Health bonus can be activated at the same time, but two 40% Health bonuses cannot be activated at the same time. The number of available bonuses is limited by the common limit for the Clan Leader and Officers. Not all bonuses are available for purchase at the first clan level. Strong bonuses require the fifth clan level, while especially strong ones require the sixth clan level. Currently available defensive bonuses and their duration: Module Health (120 minutes), Module Armor (240 minutes), Shield Radius (240 minutes), Shield Strength (240 minutes), Max Shield Regeneration (240 minutes), Shield Regen Speed (240 minutes), Ballistic Damage (100 minutes), Rocket Damage (100 minutes), Laser Damage (100 minutes). Prices for bonuses of various strengths differ from 1,000 Clan Credits to 20,000 Clan Credits. When purchasing a defensive bonus, you must select a ship of the defensive fleet on which the bonus will apply, and then confirm the purchase of the bonus.

Attacker Bonus Section.

In this section of the Leader Shop, bonuses for the clan war attack fleet are purchased. Each bonus is also purchased with a new currency, Clan Credits. The attacker’s bonuses are applied to the entire fleet simultaneously and affect all attacks made during the duration of the bonus. It is possible to have up to three active attacker bonuses at the same time. Purchasing the same bonus twice will not work, first, you need to wait for the active bonus to expire. Attacker bonuses last from 15 minutes to 120 minutes. However, it is allowed to use different bonuses of the same type at the same time. For example, you can simultaneously activate a 5% ballistic damage bonus and a 10% ballistic damage bonus, but you cannot activate two 5% ballistic damage bonuses at the same time. The number of available attacker bonuses is also limited by the common limit for the Clan Leader and Officers. Not all bonuses are available for purchase at the first clan level. Strong bonuses require the fourth clan level, while especially strong ones require the sixth clan level. Currently available attacker bonuses and their duration: Module Health +10% (60 minutes), Module Health +30% (30 minutes), Module Health +50% (15 minutes), Ballistic damage +5% (120 minutes) , Ballistic Damage +10% (60 minutes), Ballistic Damage +20% (30 minutes), Rocket Damage +5% (120 minutes), Rocket Damage +10% (60 minutes), Rocket Damage +20% (30 minutes), Laser damage +5% (120 minutes), Laser damage +10% (60 minutes), Laser damage +20% (30 minutes). Prices for bonuses of various strengths differ from 1,000 Clan Credits to 10,000 Clan Credits

Important information: it is also possible to see the active bonuses of the enemy in the clan using the clan store currency. The cost of viewing enemy bonuses is 10,000 Clan Credits. This opportunity allows you not only to scout the bonuses once but to finance the constant reconnaissance of the enemy fleet. It means that observation of the opponent’s bonuses will be active until the end of the current battle.

👾 Finally, let’s talk about new currencies: Like Coins and Clan Credits. These currencies can only be obtained in one way: by making contributions to the clan.
Each Credit contribution gives 3 Like Coins and 3 Clan Credits. Contributing 40 times (daily limit) making the sum of 2,000,000 Credits, the player receives 120 Clan Credits and 120 Like coins.
Each Celestium contribution gives 6 Like Coins and 6 Clan Credits. Contributing 5 times (daily limit) making the sum of 100 Celestium, the player receives 30 Clan Credits and 30 Like coins.
Each Chips contribution gives 9 Like Coins and 9 Clan Credits. Contributing 5 times (daily limit) making the sum of 100 Chips, the player receives 45 Clan Credits and 45 Like coins.
Each Overclocking Chips contribution gives 15 Like Coins and 15 Clan Credits. Contributing 5 times (daily limit) making the sum of 25 Overclocking Chips, the player receives 75 Clan Credits and 75 Like coins.
Thus, with the maximum contributions, you can receive a total of 270 Clan Credits and 270 Like Coins per day (without the use of Contribution Tokens).

💬 This concludes our guide, Commanders! A large-scale update has been released and the Clan Shop has opened its doors. We would love to hear feedback from you and answer any questions you may have. We invite everyone to share their thoughts!

Good luck on the battlefields and see you at the Arena, Commanders!

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